Developer Ubisoft Montreal has dropped a new Rainbow Six Siege update on the PC test server that makes several adjustments to the tactical FPS’ operators and more. We’ve compiled the full patch notes below.
Many of Siege’s operators have been tweaked for balancing purposes. Characters like Buck and Ying have seen their claymores replaced with other throwable explosives, while Caveira has a new customization item for her M12 SMG and Jager has been changed to make him “a bit less oppressive in-game.” Further, Mozzie’s “Super Shorty” secondary has been removed, and the TCSG12 shotgun’s damage has been decreased.
Elsewhere in the patch, Ubisoft addressed a number of bugs that continue to plague the game. These include barricade replication issues that cause rubberbanding, minor menu and shop visual problems, clipping issues, and others.
Rainbow Six Siege’s fifth season is officially underway, and Ubisoft released a rather extensive update earlier this month in preparation for the season’s offerings. This update made changes to the game’s maps and operators, addressed a variety of bugs, tweaked audio and gameplay, and more.
Full Rainbow Six Siege Test Server Patch Notes
Buck – More keys, more open doors, more opportunities.
Frag Grenades replaced with Claymores
Increased Skeleton Key Magazine Capacity: Skeleton Key magazine capacity increased to 5 + 1, Skeleton Key max ammo count is now 25+1
Buck brings an exclusive soft breaching capability to his team that makes him the best at what he does, and we feel having Frag Grenades on top of that is a bit too much. The Claymore should reduce the punch in his kit from the frags, but do more to provide cover while he is soft breaching.
Caveira – More customization!
We feel like the Razor is a great addition for the M12 due to the good visibility it grants while aiming and gives it more customization options.
Jager – We are listening to your feedback. Thank you.
Jager is a very strong roamer and multiple data points demonstrate his huge presence in-game. To make his presence a bit less oppressive in-game, we’re looking to moderate that by reducing his roaming potential.
Mozzie – Still a shortie <3.
He is currently a powerful intelligence-counter and is a great roamer in the same breath. Altogether, this gives him very high game presence as a single Operator and we’re looking to tone down just how much he brings to his team.
Ying – Giving our girl Ying a bit more love.
Increased number of Candelas to 4 (up from 3).
Replaced Claymores with Smoke Grenades.
Increased T-95 LSW damage to 46 (up from 43).
Ying’s presence is still lower than expected even after improving her candelas in the Y5S1. We hope that giving her kit some more juice in her gadgets and weapon should help her out on that front.
TCSG12 (Kaid, Goyo)
The TCSG12 as it is now can currently kill any operator with 2 shots. We’re adding an extra magazine while reducing its power to give more firefight stamina without being overly punishing.
Fixed – Barricade replication issues that caused rubberbanding and/or throwable objects to bounce off destroyed barricades.
Fixed – Game boots with DX11 when players manually select the Vulkan executable in the Steam installation folder.
Fixed – Dynamic Play button does not update properly when the last match was on an Event/Discovery playlist.
Fixed – Players can clip inside excavators in EXT Construction Site of Oregon.
Fixed – Minor menu/shop visual fixes.
Fixed – Gris charm missing from some players’ inventories.
Fixed – Zofia’s birthday gift skin not applying properly to the LMG-E.
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